原文資料來源
http://forums.worldofwarcraft.com/thread.html?topicId=2288119784&sid=1台灣官網資料
http://www.wowtaiwan.com.tw/03Gameguide/patchnotes/index.aspClients utilizing OpenGL video modes will no longer experience graphical anomalies and missing textures after minimizing/maximizing the window.
用戶端使用OpenGL影像模式將不再於縮小/放大視窗時,發生影像破格或者文字消失的問題。
Fixed an issue that caused Fel Eye Stalks during the Legion Ring event to not despawn when the event is completed.
已修正軍團競技場事件完成後魔化眼梗不會消失的問題。
Fixed an issue where zoning after mounting and summoning a pet was disconnecting players.
已修正當玩家騎乘坐騎或召喚寵物而切換區域時會斷線的問題。
Fixed an issue where the Shift key would get stuck in game.
已修正Shift鍵在遊戲中無法順利切換的問題。
Using a /equip macro while affected by certain crowd control spells will no longer cause the items in the macro to be stuck in your inventory.
在某些群體控場法術影響下使用/equip巨集指令時,不會再造成物品卡在物品欄的狀況。
Using very low values for SetScale() will no longer cause Mac users to disconnect from the game.
使用數值過低的SetScale()將不再使麥金塔用戶斷線。
Default sound channels have been changed from 12 to 32.
預設的語音頻道由12改為32。
Microphone resources will no longer be claimed by World of Warcraft when Voice Chat is disabled.
當語音聊天關閉時,魔獸世界將不再要求麥克風支援。
Sounds will no longer stutter and pause if large amounts of creatures are being hit with AoE attacks from multiple sources.
當大量的生物受到不同來源的範圍性攻擊時,音效將不再斷斷續續及停頓。
Sounds caused by spells cast on or by the player will now play more consistently.
玩家施放法術或者受法術影響的音效現在將更具一致性。