近期編輯: kaohsiunglcj ...看更多 |
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圖示 | 地形 | food(食物) | prod(產出) | trade(貿易) | 移動 所需 |
防禦 修正 |
改變地形 | 備註 |
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通常 | Irrigations (灌溉) |
通常 | Mine (採礦) |
通常 | Road (開路) |
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food | 所 需 回 合 |
prod | 所需 回合 |
trade | 所需 回合 |
變更 後 地形 |
所需 回合 |
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Deep Ocean (深海) |
1 | - | - | 0 | - | - | 2 | - | - | 1 | 0 | 不可 | 陸地單位與 Triremes 不能通行 |
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Desert (沙漠) |
通常 | 0 | 1 | 5 | 1 | 2 | 5 | 0 | 1 | 2 | 1 | 0 | ●Plains (平原) |
24 | 變更地形後不能復元 | |
Oasis (綠洲) |
3 | 4 | 5 | 1 | 2 | 5 | 0 | 1 | 2 | 1 | 0 | |||||
Oil (石油) |
0 | 1 | 5 | 4 | 5 | 5 | 0 | 1 | 2 | 1 | 0 | |||||
Forest (森林) |
通常 | 1 | - | - | 2 | - | - | 0 | 0 | 4 | 2 | +50% | Plains (平原) Swamp (沼澤) ●Grassland (草原) |
5 15 24 |
資源豐富,利於城市建設的加速完成 |
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Pheasant ( 山雞) |
3 | - | - | 2 | - | - | 0 | 0 | 4 | 2 | +50% | |||||
Silk (絲綢) |
1 | - | - | 2 | - | - | 3 | 3 | 4 | 2 | +50% | |||||
Glasier (冰川) |
通常 | 0 | - | - | 0 | 1 | 10 | 0 | 0 | 4 | 2 | 0 | ●Tundra (苔原) |
24 | 此處無法建城市 (只會出現在南北極附近) |
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Ivory (象牙) |
1 | - | - | 1 | 2 | 10 | 4 | 4 | 4 | 2 | 0 | |||||
Oil (石油) |
0 | - | - | 3 | 4 | 10 | 0 | 0 | 4 | 2 | 0 | |||||
Grassland (草原) |
通常 | 2 |
3 | 5 | 0 | - | - | 0 | 1 | 2 | 1 | 0 | Forest (森林) ●Hills (丘陵) |
10 24 |
利於農業,不利於資金收入 | |
Resource (資源) |
2 | 3 | 5 | 1 | - | - | 0 | 1 | 2 | 1 | 0 | |||||
Hills (丘陵) |
通常 | 1 | 2 | 10 | 0 | 3 | 10 | 0 | 0 | 4 | 2 | +100% | ●Plains (平原) |
24 | 採礦對此地形的幫助最大 | |
Coal (煤礦) |
1 | 2 | 10 | 2 | 5 | 10 | 0 | 0 | 4 | 2 | +100% | |||||
Wine (葡萄酒) |
1 | 2 | 10 | 0 | 3 | 10 | 4 | 4 | 4 | 2 | +100% | |||||
Jungle (叢林) |
通常 | 1 | - | - | 0 | - | - | 0 | 0 | 4 | 2 | +50% | Grassland (草原) Forest (森林) ●Plains (平原) |
15 15 24 |
無天然資源的話可考慮改變地形或和其他地區搭配以補不足 | |
Gems (寶石) |
1 | - | - | 0 | - | - | 4 | 4 | 4 | 2 | +50% | |||||
Frult (水果) |
4 | - | - | 0 | - | - | 1 | 1 | 4 | 2 | +50% | |||||
Lake (湖) |
通常 | 1 | - | - | 0 | - | - | 2 | - | - | 1 | 0 | ●Swamp (沼澤) |
36 | 陸地單位不能通行 無法建立城市 |
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Fish (魚) |
3 | - | - | 0 | - | - | 2 | - | - | 1 | 0 | |||||
Mountains (高山) |
通常 | 0 | - | - | 1 | 2 | 10 | 0 | 0 | 6 | 3 | +200% | ●Hills (丘陵) |
24 | 不利於發展農業與交通建設 (但能靠黃金賺最多的錢) |
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Gold (黃金) |
0 | - | - | 1 | 2 | 10 | 6 | 6 | 6 | 3 | +200% | |||||
Iron (鐵) |
0 | - | - | 4 | 5 | 10 | 0 | 0 | 6 | 3 | +200% | |||||
Ocean (沿海) |
通常 | 1 | - | - | 0 | - | - | 2 | - | - | 1 | 0 | ●Swamp (沼澤) |
36 | 陸地單位不能通行 (只會出現在海岸邊) |
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Fish (魚) |
3 | - | - | 0 | - | - | 2 | - | - | 1 | 0 | |||||
Whales (鯨魚) |
2 | - | - | 1 | - | - | 2 | - | - | 1 | 0 | |||||
Plains (平原) |
通常 | 1 | 2 | 5 | 1 | - | - | 0 | 1 | 2 | 1 | 0 | Forest (森林) ●Grassland (草原) |
15 24 |
建議進行灌溉或是開路 | |
Buffalo (水牛) |
1 | 2 | 5 | 3 | - | - | 0 | 1 | 2 | 1 | 0 | |||||
Wheat (小麥) |
3 | 4 | 5 | 1 | - | - | 0 | 1 | 2 | 1 | 0 | |||||
Swamp (沼澤) |
通常 | 1 | - | - | 0 | - | - | 0 | 0 | 4 | 2 | +50% | Grassland (草原) Forest (森林) ●Ocean (沿海) |
15 15 36 |
不易發展的地區,有天然資源再考慮 | |
Peat (泥炭) |
1 | - | - | 4 | - | - | 0 | 0 | 4 | 2 | +50% | |||||
Spice (香料) |
3 | - | - | 0 | - | - | 4 | 0 | 4 | 2 | +50% | |||||
Tundra (苔原) |
通常 | 1 | 2 | 5 | 0 | - | - | 0 | 0 | 2 | 1 | 0 | ●Desert (沙漠) |
24 | 高緯度地區可見到 |
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Game (野生動物) |
3 | 4 | 5 | 1 | - | - | 0 | 0 | 2 | 1 | 0 | |||||
Furs (皮草) |
2 | 3 | 5 | 0 | - | - | 3 | 3 | 2 | 1 | 0 |