LV1:
LV2:
LV3:
1.Radius+25%
(半徑+25%)
2.Drop Zone Damage+30%、Drop ZoneDuration+30%
(掉落區域傷害+30%、掉落區域持續時間+30%)
3.Number of Meteor +2 、Damage、Radius-25%
(流星數量 +2 、傷害、半徑-25%)
4.Cooldown-1sec
(冷卻 1 秒)
LV4:Radius+10%、Cooldown-5%
半徑+10%、冷卻-5%
LV5:Radius+10%、Cooldown-5%
半徑+10%、冷卻-5%
LV6:
1.Radius+25%
(半徑+25%)
2.Drop Zone Damage+30%、Drop ZoneDuration+30%
(掉落區域傷害+30%、掉落區域持續時間+30%)
3.Number of Meteor +2 、Damage、Radius-25%
(流星數量 +2 、傷害、半徑-25%)
4.Cooldown-1sec
(冷卻 1 秒)